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On DualEyes I never check this, but on PluralEyes, I do. Replace Audio: By checking this, PluralEyes will create a new Event that contains all of the synced clips, with their native audio deleted, and the good audio connected. Try Really Hard: Of course you want it to do that!
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Use Markers: I haven’t yet found a reason to sync to markers, so I leave it unchecked. Level Audio: I avoid this because I prefer to do my own audio leveling using FCPX’s Limiter plugin. I set mine as follows:Ĭlips are in Chronological Order: This will speed up processing a bit if you place the audio and video clips into the timeline in order they were recorded.
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Press “Change” button and review your options. Press “File” button and select the XML file you saved out in step 3.Ħ. Once open, the interface presents like so:ĥ. It’s a stand-alone application, not a plug-in, so you have to launch it separately. Select the project you just created, and from the File menu, choose “Export XML.” Save the file to your desktop.Ĥ. Creating this project is a temporary step – you will delete it as soon as the sync is complete.ģ. Then, add all the audio files as connected clips. Create a temporary new project (I include the words “sound sync” so I can easily find it after and delete it) and place all of the video you want to sync into the timeline. Create an Event and import your video clips and the audio that you want to sync them with.Ģ. But after further experimenting, I’ve discovered it’s possible to use PluralEyes to sync clips and keep them in the event library. I thought that meant you had to store files in projects, like in the bad old days on Final Cut Studio. When it first came out, I decided not to use it because it required creating project files to sync audio. After my last post about audio syncing in FCPX, I thought I would give the new PluralEyes for FCPX a second look.